Make Cycle #∞: The Neverending Stories of CLMOOC! Reflections and Connections

It’s sunset. We’ve arrived back at the station. This is not a closing. It is an invitation to an opening of new inquiries and new relationships. Switch your seat a couple times. Stretch your legs. Yet don’t let the travel itch subside. There are still oh so many places to go!

Thank you for participating in CLMOOC this summer in an experience that brought us all many insights, both intentional and unintentional in our collective folly. In line with the Connected Learning goals of equity, access, and opportunity, we hope that you continue with us on the journey to a world where all young people have access to participatory, interest-driven learning.

In our final Twitter Chat and collaborative Google Doc, many reflected on what this experience has brought to them:Screen Shot 2015-08-06 at 8.09.31 PMScreen Shot 2015-08-06 at 8.09.55 PMScreen Shot 2015-08-06 at 8.10.58 PM

While the make cycles have come to an end, let us continue to remember the special CLMOOC Make Bank throughout the year. It will stay open for contributions! Please share if you found a space in your practice to utilize with learners, or even simply for a fun leisure time activity. Here’s a couple that were added this summer:


How to Turn Your Video Clips into Animation submitted by Jill Dawson

Art to Writing System submitted by Stephanie Loomis

We thank you all for your participation in one, many, or all of our six make cycles that rounded out the CLMOOC experience. We also want to send a huge shout out to the many teams and organizations that came together to run the make cycles for CLMOOC this summer; the Writing Projects of North Carolina, the University of Illinois Writing Project, Glasslab Games, the San Diego Area Writing Project, KQED, and the National Park Service.

Kudos all around.

Are there others you would like to send a special thank you? Pay it forward by finding and sharing via CLMOOC and the Find 5 Friday tag #F5F (or maybe, because it’s Saturday, Seek 6 or Search 7 even?).

Moving Forward

In lieu of a Make With Me, here’s a suggested list of actions you can take to further delve into the making and learning with CLMOOC.

  • Connect learning in your own context.
  • Stay connected over social media and continue to use the hashtag #CLMOOC.
  • Share what you’ve learned publicly by presenting to others and publishing/cross-posting your work to communities such as NWP Digital Is.
  • Use, remix, create, share and document Makes others can use in the Make Bank.
  • Continue to build/grow/play/share.

Join The Movement

Just as all of us spent the summer in the CLMOOC as part of a larger community, so too is CLMOOC part of something larger. While our formal make cycles have now come to a calendar-close, the spirit of the “make” will remain live and vibrant in places like Educator Innovator.


Educator Innovator, powered by the National Writing Project, as many of you know, sponsored CLMOOC. What you might not know is that Educator Innovator is both a network of networks and an online community of educators like yourselves who are interested in the intersection of play, learning and creativity. Educator Innovator has great resources, like blog posts and webinars, that help you stay abreast of the latest opportunities from partners who are interested in engaging educators, both formal and informal, in the kinds of production-centered, interest-driven, Connected Learning work represented through events like CLMOOC.


It’s been a great summer. Let’s keep the energy alive!

In making and connecting solidarity,
CLMOOC Team @ Educator Innovator

Make Cycle #∞: The Neverending Stories of CLMOOC!


“Objects in the mirror are closer than they appear.” Pratheep P S / CC BY SA 3.0

First, a heartfelt thank you to Cris Constantine (@friendlymonster), Megan O’Malley (@flynnernynner), Josh Reyes, Andrew Buttermilch, Nicolette Lloyd (@VagabondNicci), and Martin Christiansen of National Park Service, and Kevin Hodgson (@dogtrax) of the Western Massachusetts Writing Project. A round of applause for leading our exploration of public/private space. They helped us consider how our experiences of space shape our sense of what is possible…

Today, we want to support you in considering where you are now in relation to where you have been and where you hope to go.  Time for some self-assessment, #clmooc style.


Photo credit:

There might be talk/temptation to think of #clmooc as (almost) over, winding down, wrapping up—what’s up with that? The concept of a course (as all of us know through decades of conditioning) is that classes/courses are clearly bounded in time. School sets the schedule, the teacher gives out the final grade. These telltale signs remain the clear signals that the learning experience is reaching its end. But #clmooc has never been a course, it’s a collaboration! Collaborations don’t end. They keep building. We keep traveling on new bridges to new destinations then back around again until home and being away become a bit harder to recognize.


clmooc lives on and on, via Sheri Edwards

Make With Us

We invite you all to contribute some reflective writing to a CLMOOC open document that will be used in conjunction with our upcoming Twitter Chat on Tuesday, August 4th, at 4p PT / 7p ET / 11p UTC.

In an open community of learning and inquiry, there doesn’t need to be a formalized plan that we all follow. There doesn’t need to be a curriculum and a structure to continue #clmooc. As we reflect, we can continue our conversation. We can continue to learn and play together, we can fuel the movement, and we can continue to build connected ecosystems. We invite you to reflect in a way that synthesizes what your #clmooc experience has meant to you and your work thus far. We invite you to connect with other participants and other learning opportunities. Where are you now in your thinking about making, composing, and connected learning? Has your thinking shifted? Have the tools you used changed? We invite you to extend your making, playing, and learning.

Check Out These Resources

This will always be a non-exhaustive list. We all bring our own strategies of reflection and we encourage #clmooc-ers to diverge, explore, go where there is no path and leave behind a trail.

If you look into the CLMOOC Make Bank you’ll find a range of ways that folks have reflected in the past, including:

Places to Share

Live Events

  • We will be hosting a Twitter Chat for Make Cycle #∞ on Tuesday, August 4, at 4p PT / 7p ET / 11p UTC with the #clmooc hashtag. We’ll use a Google Doc to do some shared reflective writing, and then use these reflections as the basis of our chat.

Need More Information?


Just as all of us spent the summer in #clmooc as part of a larger community, so too is Making Learning Connected 2015 part of something larger. While our formal Make Cycles are now coming to a close, the spirit of the Make will remain live and vibrant in places like the publishing sites listed above and Educator Innovator.

We invite you to consider subscribing to Educator Innovator by visiting

Peace in the connecting,



Make Cycle Archive: GeoLocate Your Space!

The final Make Cycle for 2015, facilitated by the US National Park Service, is designed to encourage you to head outside to your local park, or greenway, or bike path, or museum, or library, or street corner, or wherever the public you are part of comes together, #FindYourPark and document that public space for this week’s Make Cycle. The focus for this cycle is on the cultural, historical and/or environmental spaces of our communities.



Download a copy of the Chatroll Archive here.

Make Cycle #6: GeoLocate Your Space!

Adventure with sneakers image

(Created by teachers in the Western Massachusetts Writing Project 2015 Summer Institute, as part of a writing workshop presentation)

So, here we are … the last Make Cycle of the 2015 CLMOOC (save time for reflection next week!) and just think of all the amazing work and learning and play and reflection that has gone on in the weeks before us. We’re deeply appreciative of the Make Cycle facilitation by the KQED team and the ways in which they helped us envision our public voice on important issues. Their questions and your exploration of “the public” along various lines of inquiry is right in tune with activities for this Make Cycle, too.

And now, as the Welcome Wagon for Make Cycle 6, we want you  …. to get out of the house.

That’s right. Power down that laptop, grab your sneakers or walking shoes, and head on out into the Great Outdoors and continue to explore the public spaces that surround you. You may need to bring a camera or mobile device with you, so we acknowledge that you might not be completely technologically untethered.

And be sure to find your way back, too. Maybe you will need a map. Hmmm.

The final Make Cycle for 2015, facilitated by the US National Park Service, is designed to encourage you to head outside to your local park, or greenway, or bike path, or museum, or library, or street corner, or wherever the public you are part of comes together, #FindYourPark and document that public space for this week’s Make Cycle. The focus for this cycle is on the cultural, historical and/or environmental spaces of our communities.


Of course, National Parks are so much more than the panoramic, wide-open spaces found out west! Maybe you’ve already had your once-in-a-lifetime opportunity to #FindYourPark in spaces like Yosemite in California, or Yellowstone in Wyoming, or Grand Canyon in Arizona, but did you know that there are over 400 national parks (and national monuments, and national seashores, and national historic sites) across the country?

Maybe there’s a site closer to you than you think!

And for our CLMOOC friends from outside the United States—yes, we know there are a lot of you and we love that you are here in this tapestry of learning—we hope your country or municipality has its own system of parks and natural spaces, and we encourage you to share some of those spaces out in this Make Cycle with us, too. We want to avoid this being a United States-centered Make Cycle, so we will need YOUR help to broaden the scope of spaces in the world.

Here in the United States, however, the National Park Service invites you to find your park! The 100th birthday of the National Park Service is right around the corner—in 2016—so let’s spread the word about the amazing places, the inspirational stories that national parks tell us about ourselves, a country’s natural resources, and the diverse cultural heritage.

Use the hashtag #FindYourPark along with #clmooc to share out what you discover.


Be creative with your photos. Like this fisheye panorama! Public domain.

Make with Us

If you end up noticing something about the world on your travels into the public spaces of your community, then you have already Made with Me. But we would love to have you share what you found with the rest of us.

Remember the map that many of you contributed to during the very first week of the CLMOOC? We’re circling back around again, and we have constructed a new Google Community Map project that we invite you to contribute to. This GeoLocate Your Space map is a way for all of us to work together to create something special: a larger look at our world.

GeoLocate your Space

Geolocate Your Space Map

Come add images and/or video and/or text to the Geolocate Your Space Map

  • Need a tutorial on how to pin to the map? Or change your map icon? Or find the URL from your Flickr photo in order to embed the image? We’ve created a short tutorial just for you.
  • Feel free to pin digital work that you may have done in the last Make Cycle as well.
  • We also have an ongoing CLMOOC Photo Group on Flickr that we encourage you to join. It’s a place where we hope you might share your photos of public spaces with the larger community, creating a collective, community visual celebration of what we are discovering.

As an aside, we wanted to talk about sharing media, too. We are hopeful that whatever space you share in, you consider using Creative Commons license designations so that we all contribute to the growing collection of media resources available to us all. Think of it as another way to engage in the public. CLMOOC friend Karen Fasimpaur has created a blog post  — Sharing Your Photos Openly — on this very topic that we suggest you peruse, and then examine your own settings.

If you are seeking even more ways to Make with Me beyond the map project, feel free to use this additional list of ideas that pull in themes from previous Make Cycles and push into various directions.

Check Out These Resources

United States National Park Service

Flickr Collections with Creative Commons Licensing (re-mix! re-mediate! mash-up!)

Photo Editing

Places to Share

Live Events

  • Join our Make With Me live broadcast with chat on Tuesday, July 28 at 7p ET/4p PT/11pm UTC live streamed with a synchronous chat here at CLMOOC. This session will also be recorded so you can watch the archive later.
  • We will be hosting a Twitter Chat for Make Cycle #1 on Thursday, July 30 at 7p ET/4p PT/11pm UTC  with the #clmooc hashtag

Need More Information?

Finally …

We hope you can find time to enjoy the beauty of your world and reflect on how to bring that experience to your students at your school or learning space. Let’s make the map together, but even more importantly, let’s share the wonder of the world with each other.

See you in the woods!

Cris Constantine (@friendlymonster), Megan O’Malley (@flynnernynner), Josh Reyes, Andrew Buttermilch, Nicolette Lloyd, Martin Christiansen, National Park Service; and Kevin Hodgson (@dogtrax), Western Massachusetts Writing Project.

Make Cycle #5: Stories & Spaces! Reflections and Connections

Thank you so much to everyone in the CLMOOC community for your incredible contributions to this week’s “Stories and Spaces” Make Cycle. We’re blown away by the variety of makes shared in the Google+ community, on Twitter, and on Facebook that reinforce the power of Connected Learning.

This week’s theme led to some interesting discussion threads that we wanted to highlight. For example, during Tuesday’s Make With Me, we had a thought-provoking conversation about the “clashing” of public spaces, and how groups of people may be included/excluded in those spaces by design. We also discussed ownership and maintenance of public spaces, and how norms are established. Thursday’s Twitter chat exploded our thinking around equity and access even further.

Here are some of our observations about this week:


Daniel Bassil’s remix on System’s Thinking

1. Systems Thinking

The Systems work from Cycle #4 helped or perhaps guided this week’s Make. It gave many participants a lens and frame of reference. Even if some had not participated in last week’s Make, it is clear that the systems discussion colored the discourse about #DoNowPublic.

Ponderings: We wonder if this was a salient method of setting norms or expectations or common values that prepared #clmooc for such a fruitful discussion. We wonder if this inadvertent contextualizing of this week’s cycle set those unspoken norms in a way. Who sets the norms? How? How do we encourage others to return to the norms or do we need to do that?

Helen DeWaard posted a fascinating blog piece about “wayfinding” in systems design – the design of cues in spatial and digital spaces that orient the participant as they navigate their experience in that space. She observed the cues that invited her to engage in the #clmooc: “My actions are determined by sites that catch my eye, just as sights do in physical spaces. I’m navigating my way through and it’s only now, close to the end of the journey, that I can look back at where I’ve been – finding my way forward while sometimes looking back.”


Janelle Bence’s six-word story about #DoNowPublic

2. Invitation to Access

The notion of an invitation to engage in public spaces was mentioned numerous times. When Susan Watson created the HackPad and invited people to collaborate in that space, that’s when energy and activity picked up. It was an invitation. People accepted and contributed. Throughout the week, there would be several more invitations. Even the Google+ platform itself invites participation, and there was a feeling of ownership and accountability to contribute/respond to one another’s Makes.

The notion of invitation had much to do with “welcoming” the public into the space. This characteristic of feeling “welcome” was explored much during the Twitter Chat.

Intentions + inclusivity

Several folks emphasized the difficult and constant work of “welcoming” participation in public spaces. It’s not as easy as “build it and they will come” – people who may not be familiar with a space or the events happening there need special welcoming attention, and constant encouragement to stay engaged and interested.

Ponderings: What creates this sort of participatory culture in other spaces? What happens when people stop participating or contributing to that space? Is is no longer public or just obsolete? The tree in the forest conundrum.


via Kim Douillard’s post on Public Privilege.

3. Equity and Access

How quickly the discussion turned to equity! An interesting piece to note was the idea of not only people who felt they were never granted access in the first place but there were also those who first felt welcomed and then lost that access for whatever reason. This sentiment of leaving or being pushed out of a public space could be due to a change in “norms” of that space, change in the participant, hostile or exclusive behavior on the parts of other members to the space, feeling unsafe whether it be in schools or on a discussion area, etc. Check out Kim Douillard’s blog post on Public Privilege and Susan Watson’s blog post about discriminatory design in public spaces.

Ponderings: Can someone leave a public space whether by choice or by feeling excluded and return at another time? Is the invitation a one-time event? Is there any way to feel full buy-in and regain the urgency to contribute significantly? Here were a few tweets from the Twitter chat that questioned how we design access:

convo re inclusion

4. Spaces were Physical and Virtual

There was almost an even division between makes that involved digital versus physical public spaces. Xiaogao Neil Zhou made an intriguing observation: we can digitalize physical spaces (creating greater opportunities for connection across space and time) and physicalize digital spaces (meeting new people in digital spaces). Here is a video from him that elaborates on this intersection:


Xiaogao Neil Zhou, CLMOOC Cycle 5

Kevin Hodgson also explored the Internet as a public space and Susan Watson compiled survey results about favorite public spaces in this presentation.


Susan Watson’s “Accidental Pumpkin Vine”

5. Organic Ebb and Flow or Remaining True to Original Purpose/norms?

Some addressed the tension between public spaces aiming to be inclusive and individuals hacking the space into what they need it to be, resulting in some exclusive behavior or violation of norms. Susan Watson’s story of “the accidental pumpkin” invading her yard was a vivid example of nature “hacking” a public space and creating something unexpected and beautiful (possibly in violation of her Homeowners Association guidelines). Of course there are always the negative “hackers” (park vandals, online trolls, etc.) but ultimately our discussions seemed to lead to an appreciation for opening public spaces as widely as possibly to participation and often reinvention.

What’s Ahead

We are looking forward to seeing what you share in Make Cycle #6. The last make cycle begins on Monday with the National Park Service. We’re excited to see you continue learning, playing, and making!

We hope you feel free to continue making and engaging dialogue around stories and public spaces!

Thank you for making with us!

Randy, Annelise, Merisenda, Chris and Janelle

Make Cycle #5: Stories and Spaces!

We would like to begin by thanking the folks over at San Diego Area Writing Project (SDAWP) for engaging us in deep analysis of systems and their influence on our lives. It’s been great to see the variety of creative approaches and makes people have shared in the CLMOOC community.

This week we are going to explore public spaces and their meaning through digital storytelling. But first, we are going to start with some definitions and characteristics of public spaces.

What’s a public space?
Public spaces are places that are open and accessible to anyone. They can be both physical or digital.


Children playing in Hågelby Park by Viktor Karppinen, CC by NC-ND 2.0

Examples of physical and digital public spaces:

  • Parks
  • The Internet
  • Libraries
  • Virtual Worlds and MMOs
  • Museums
  • [hack this list]



A diagram of the different social media spaces by Brian Solis and JESS3, CC BY 2.5

KQED is also a public digital space. We provide content that is accessible to anyone, and encourage the community to get involved whether it’s through commenting,submitting a story, or engaging in civic discourse through Do Now. Do Now is a participatory space for users (primarily youth and educators) to actively engage with media and current issues, and  use digital storytelling tools (Twitter, Instagram, Vine, etc.) to express and share their views.

Why public spaces?
The fight to keep the internet public and the disappearance of public spaces are timely issues in our society. Additionally, we believe there are interesting connections between the public spaces we interact in, and the media we make. We want to explore those public spaces through digital storytelling to see what these connections are.

Project for Public Spaces (PPS) identifies four key features of successful public spaces: access and linkages, sociability, comfort and image, and uses and activities. As you are exploring both physical and digital spaces, you can use the following diagram to analyze them.



The Place Diagram is a tool to help people judge places, developed by Project for Public Spaces

Make with Me

For this make cycle, we invite you to create a digital story about a public space – physical or digital – that holds an important meaning to you or your community.

Here are some additional questions that you might think about as you’re exploring spaces:

  • Why does this space matter?
  • How does this space shape you?
  • How do you shape this space?

Your story can take on many forms. It can be a video, a photo slideshow, an interactive image, a website, a song – anything you want to make! You can create a game about a public space, remix an existing text to tell a story about a place, or remediate any of your previous makes! Maybe you’ll design your own public space and make a story about it through multiple mediums!

In addition, we have a few questions to spark our thinking as we embark on this journey:

  • How can the design of a public space influence and shape interactions and identity?
  • How do people connect and learn across different public spaces?
  • How are norms established in public spaces?

Check Out These Resources

The CLMOOC Make Bank is a great place to look at past projects and get inspiration for your ideas.

Here are some examples of digital stories about public spaces:

Digital Postcard about Teotihuacan
Thinglink about Wikipedia

Here are some examples of public spaces:

Digital stories come in a variety of formats. Here are some digital tools and tutorials to explore:

A collection of readings on public spaces, community and design:

Places to Share


  • Join our Make With Me live broadcast with chat on Tuesday, July 21, at 4 pm ET/1 pm PT/8 pm UTC live streamed with a synchronous chat here at CLMOOC. This session will also be recorded so you can watch the archive later.
  • We will be hosting a Twitter Chat for Make Cycle #1 on Thursday, July 23, at 4 pm ET/1 pm PT/8 pm UTC  with the #clmooc hashtag

Need More Information?

Finally …

As fellow storytellers, we can’t wait to explore and make with you!
Randy Depew, Merisenda Alatorre and Annelise Wunderlich


Welcome to Make Cycle #4: All Systems Go!

gearsCC BY 2.0, via Pete Birkinshaw

We would like to begin by thanking Paula Escuadra, Evan Rushton, and Lori Stone from GlassLab, Inc. for a fun week of making focused on leveling up game design with an introduction to the idea of systems. The imaginative approaches to games shared through a variety of media validates the creativity that exists in the CLMOOC community. (See Kevin Hodgson’s blog post, Surfacing Connected Learning Principles and the ThingLink that he created for examples.)

Continue reading…

Make Cycle #3: Level Up Your Game Design!

We’d love to give a roaring, standing ovation for the University of Illinois Writing Project for empowering us to consider the ways in which we identify and represent ourselves and the contexts in which we live, adapt and thrive. Even more, it’s been fascinating to see how remediation and experimentation on a single topic can generate new insights and meaning.

Let’s dive deeper into the ways in which we analyze, deconstruct and change complex systems. What are the variables in our every day and cosmic equation? How can we tackle complex local and global issues, which may be quick to identify but hard to solve? By using a different lens to analyze a situation, can we create discussion and empower action?

11220096_10152875450066994_334593595157978326_nGame design from C:\DAGS Game Jam image by Christina Cantrill, CC-BY

For this Make Cycle, we invite you to use game design to analyze, remediate, and reflect on complex systems. Last week, we noticed “the affordances and constraints that each medium offers (for and against) our purposes”. This week, let’s discuss what systems we see – and what happens when we change up the rules a bit.

You may ask – why game design?

The systems within which we operate can be difficult to understand – and even more so, difficult to discuss. Games – in all their forms – are engaging tools for experimentation. As dynamic and interactive works of art, games can inspire us to tackle and engage with complexity. Plus, games, and the ways in which they are designed, enable us to experiment and have fun with failure: the ability to try, fail, and try again is a powerful tool.

Games align with the spirit of the CLMOOC because they are active experiences. Like many things in civil society, every game has rules, players, and interesting choices you are “allowed” to take.

A game in which the player performs simple actions or activities simply to further a story is passive; however, if the player is presented with choices which meaningfully impact the future events in the game, these choices become “interesting” and active.

clmooc2via The Institute of Play. Read more of their deconstruction of Oregon Trail…

Make with Me

For this Make Cycle, we would love for you to start with thinking about your favorite game (in any shape or form!) and reconstructing it using one or more different media. A good way to start can be answering these questions:

  • What are the rules of the game?
  • What are the actions (or verbs) you are allowed to take in the game?
  • Is there a “win” state? If so, how do you achieve it?

Game design is a creative process – anything goes. Help us learn how to play your favorite game, or create a new game we can play together! You can start with a drawing, create a flip book, and move to video. You can also take household items and turn them into playing pieces, transforming your kitchen table (or house!) into a game board!

DarrowPage1Page one of the U.S. Patent and Trademark Office filing by Charles Darrow for a patent on the board game Monopoly, filed and granted in 1935. Public Domain. 

Over the course of the Make Cycle, we’d love to see how you level up or progress through your game. What actions can you take to move forward?

Don’t forget: as the game designer, you have the power to change the system, and you don’t have to do it alone! If you were to change a rule, how would that impact the actions you could take in the game? What would happen if you played with multiple people? Perhaps your fellow CLMOOCers can play with you!

We also invite you to think about how you can also use your new game design skills to translate, analyze and change a complex issue. For instance, if you were to deconstruct the California Water Crisis

  • Who would be the key characters you could play?
  • What are 1-3 actions each character type could do in the game?
  • What are the potential outcomes?

You can start with a character, such as a farmer trying to conserve water but still grow crops. How many other participants play other characters, like policymakers or residents? If you were to change a rule, how would that change the game?

As with the previous make cycles, we hope that you will be inspired to explore a new medium, and create new understanding about what it means to analyze (and change!) a system.

DoubleDutchBAInside games and outside games count all the same. Children “skipping” double dutch in Buenos Aires, via Drdisque, CC BY 2.0

Check Out These Resources

There’s plenty of ways to start thinking about meaningful game design. Here are some ideas:

Glasslab Games:

Institute of Play:

Other how-to/guides:

A few digital tools to consider:

Remembering games:

Books you might want to check out:

Places to Share

Live Events

  • Join our Make With Me live broadcast with chat on Tuesday, July 7th at 7p EDT/4p PDT/11p UTC live streamed with a synchronous chat here at CLMOOC. This session will also be recorded so you can watch the archive later.
  • We will be hosting a Twitter Chat for Make Cycle #1 on Thursday, July 9th at 7p EDT/4p PDT/11p UTC with the #clmooc hashtag

Need More Information?

Finally …

As fellow game designers, we can’t wait to make with you!

Paula Escuadra, Evan Rushton, and Lori Stone
GlassLab, Inc.



Make Cycle #2: Re(MEDIA)te With Me

[youtube ]

If you’d rather experience this invitation through video, don’t worry.  Katrina remediated it for you!

Welcome to Make Cycle # 2!

Hats off to the Tar River and UNC-Charlotte Writing Projects for getting us all to think about how we represent ourselves in different contexts. We think it’s safe to say that we all benefitted from taking time to think about our personas and various ways that we can un-introduce ourselves.

For this Make Cycle, we invite you to consider how the media we compose within (like print, sound, still and moving image, or objects) influence how we communicate and interpret.  In this Make Cycle, we will mediate and re-mediate and reflect on how the affordances of different media impact our choices, processes, and meanings.

Continue reading…

Make Cycle #1: Unmake an Introduction!

Knock, knock.
Who’s there?
Make Cycle One!
Make Cycle One who?
Make Cycle One-who (want to) welcome you!

Image by Stephanie West-Puckett

Image by Stephanie West-Puckett

CLMOOC is this giant virtual makerspace where we can hang out, mess around and geek out, learning about Connected Learning by connecting together to learn. We want to start off with Make Cycle 1 by looking around at the walls, windows and doors of CLMOOC to figure out who gets to be here and who let us in!

So, what’s the first thing you usually do when you enter a room of folks with some familiar and unfamiliar faces—you introduce yourself, right? So let’s unravel “the introduction” to dive into the Connected Learning principle of equity. The theme this week is Unmaking Introductions. Let’s consider the ways we name, present, and represent ourselves and the boundaries or memberships those introductions create. How do we name ourselves in different contexts—personally? professionally? online? What happens when those contexts converge? How might we take apart our introductions to answer some of these questions? What will happen when we put them back together again to share them in CLMOOC?

Continue reading…